The Demogorgon Experience | Netflix at Cannes Lions 2023
Interactive Project (UE5)
Role: 3D Artist
Studio: RodeoFX
Responsible for 3D Modeling / UV/ Texture Maps of Environment: Russian Prison
RodeoFX: Click Here
The Theatre of Toby Flinch
3D Animated Short (UE4.27)
University Final Year Project (2019)
University of Ulster
Dynasty of the Sands
Computer Game
Role: Character & Creature Artist
Studio: RocketFlair
Responsible for the technical aspects for the Animals, Gods (creatures) and Humans for this mythical city building game set in Ancient Egypt where you build a paradise along the banks of the river Nile... Check it out and wish-list on steam.
Before the Blood
Computer Game
Role: 3D Generalist
Studio: EnterYes
Responsible for the Modelling and Texturing of various Assets/Props & Buildings.
Steam: Click Here
Surviving the Abyss
Computer Game
Role: Character & Creature Artist
Studio: RocketFlair
Publisher: Paradox Arc
Responsible for the technical aspects (Modelling, Texturing Rigging, Animation) for the Animals, Creature and Humans.
Earth, 1976. You have been tasked to manage a deep sea research facility working to weaponize genetics. Mine resources, light your way in the dark, and explore the ocean floor to further your research. Maintain oxygen, power, food to keep your crew alive. Beware, the darkness hides untold horrors.
Steam: Click Here